Cyberball
Cyberball

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Main Developers

Atari Games

Publishers

Sega Enterprises, Ltd.Tec ToyDomark SoftwareAtari GamesJaleco

Game Modes

๐Ÿ‘ฅMultiplayer๐Ÿ‘คSingle player

Platforms

DOSAmstrad CPCAmigaAtari ST/STESega Mega Drive/GenesisNintendo Entertainment SystemArcadeZX SpectrumCommodore C64/128/MAX

Genres

SportStrategy

Game Themes

Science fictionAction

Content Type

๐ŸŽฎBase Game
๐ŸŽฎBase Game September 1, 1988 0 Logs

Cyberball

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Plot & Description

Cyberball is an Atari Games arcade game of 7-man American football, using robotic avatars of different speeds, sizes, and skill sets. The game replaced the standard downs system with an explosive ball that progresses from "cool" to "warm", "hot", and "critical" status as it is used. Players can only defuse the ball, resetting it from its current state back to "cool" by crossing the 50 yard line or by change of possession, whether through touchdown, interception or fumble. A robot holding a critical ball while being tackled is destroyed along with the ball. The robots also possess finite durability. As offensive units are tackled, they wear down, finally issuing smoke and then flames after a number of hits. A flaming robot will explode when hit, thereby fumbling the ball. Players can upgrade robots with faster and more durable units using money bonuses they earn during play.

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