Intelligent Destruction
Intelligent Destruction

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Main Developers

Zachtronics Industries

Publishers

Zachtronics Industries

Game Modes

👥Multiplayer

Platforms

PC (Microsoft Windows)

Genres

Card & Board GameIndieStrategyPoint-and-click

Game Themes

Not specified

Content Type

🎮Base Game
🎮Base Game April 11, 2008 0 Logs

Intelligent Destruction

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Plot & Description

Intelligent Destruction was coded in 48 hours by Zach Barth for the RPI GameJam competition which ended on April 11, 2008 and is a two player hot-seat game played locally on one computer. It is based on a board game that he was working on called Infinitron. Research units and then* build them* to capture cities to gain points (gained at the beginning of your turn) and increase your unit cap. Researching and building units costs points. When you capture a city, you can create and shape the terrain around the city, but only once. Begin your turn with one of your units on the enemy capital to win the game.

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