Cyberbots: Fullmetal Madness
Cyberbots: Fullmetal Madness

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Main Developers

Capcom

Publishers

Capcom

Game Modes

👥Multiplayer

Platforms

PlayStation 3PlayStation PortableSega SaturnPlayStationArcade

Genres

Fighting

Game Themes

Science fiction

Content Type

🎮Base Game
🎮Base Game April 20, 1995 0 Logs

Cyberbots: Fullmetal Madness

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Plot & Description

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.

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