Might and Magic II: Gates to Another World
Might and Magic II: Gates to Another World

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Main Developers

New World ComputingIguana Entertainment

Publishers

Electronic ArtsStarCraftNew World ComputingElite Systems

Game Modes

👤Single player

Platforms

Sharp X1DOSSuper Nintendo Entertainment SystemPC-8800 SeriesAmigaMSXSharp X68000Super FamicomSega Mega Drive/GenesisMacCommodore C64/128/MAXApple II

Genres

AdventureTurn-based strategy (TBS)Role-playing (RPG)

Game Themes

FantasyScience fiction

Content Type

🎮Base Game
🎮Base Game December 1, 1988 0 Logs

Might and Magic II: Gates to Another World

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Plot & Description

The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.

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