

Your Status
Not tracked yet
Main Developers
Publishers
Game Modes
Platforms
Genres
Game Themes
Content Type
๐ฎBase GameOfficial Links & Community
5 linkDungeon Master II: The Legend of Skullkeep
Critic Rating
On 100 scale (IGDB)
Community Rating
No rating yet
Community Rating Breakdown
Distribution of all star ratings given by users to this game
No ratings recorded
Rate with stars to see the rating curve appear!
Community Log Breakdown
Finished
0
Playing
0
Backlog
0
Wishlist
0
Dropped
0
Plot & Description
Dungeon Master established several new standards for role playing and computer games in general. Dungeon Master was a realtime game instead of the traditional turn-based approach that was prevalent until then. Instead of using text-based commands to interact with the environment, players directly manipulated objects and the environment by clicking the mouse in the enlarged first-person view. Abstract Dungeons and Dragons style experience points and levels were eschewed in favor of a system where the characters' skills were improved directly via using them. It also introduced some novel control methods including the spell casting system, which involved learning sequences of runes which represented the form and function of a spell's effect. For example, a fireball spell was created by mixing the fire symbol with the wing symbol. This kind of attention to detail and focus on the user interface was typical of the game and helped create an often captivating sense of craft and ingenuity. Other factors in immersiveness were the then-revolutionary use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting.
Community Reviews (0)
No reviews yet
Be the first to share your thoughts by adding this game to your backlog!





