Ghostbusters
Ghostbusters

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Not tracked yet

Main Developers

Activision

Publishers

ActivisionSegaGradienteTec ToyHome Entertainment Suppliers Pty LtdProeinRicochetDro Soft

Game Modes

👤Single player

Platforms

DOSAmstrad CPCAtari 2600MSXSega Master System/Mark IIIAtari 8-bitZX SpectrumCommodore C64/128/MAXApple II

Genres

Arcade

Game Themes

FantasyScience fiction

Content Type

🎮Base Game
🎮Base Game October 26, 1984 0 Logs

Ghostbusters

80

Critic Rating

On 100 scale (IGDB)

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Plot & Description

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

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