Hang-On
Hang-On

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Main Developers

Sega Enterprises, Ltd.

Publishers

Sega Enterprises, Ltd.

Game Modes

๐Ÿ‘คSingle player

Platforms

Arcade

Genres

SportRacing

Game Themes

Action

Content Type

๐ŸŽฎBase Game
๐ŸŽฎBase Game July 1, 1985 0 Logs

Hang-On

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Plot & Description

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

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