Jewels of Darkness: Colossal Adventure
Jewels of Darkness: Colossal Adventure

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Main Developers

Level 9 Computing

Publishers

Level 9 Computing

Game Modes

👤Single player

Platforms

Amstrad CPCMSXBBC Microcomputer SystemAtari 8-bitCommodore C64/128/MAXZX Spectrum

Genres

Adventure

Game Themes

Fantasy

Content Type

🎮Base Game

Official Links & Community

3 link
🎮Base Game December 31, 1982 0 Logs

Jewels of Darkness: Colossal Adventure

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Plot & Description

Colossal Adventure takes its cue from the very earliest mainframe text adventures. Our hero must rescue the elves and find fifteen pieces of treasure. There are many dark areas, so lights and batteries are at a premium. Be careful of vicious dwarves, who can be killed using axes. You can carry up to four objects at a time; the useful ones include a newspaper, keys and sandwiches. The vocabulary includes saying spell names, DROPping items to stay within the carrying limit (and for other specific reasons), CATCHing a bird, and standard directions plus IN and OUT.

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