Ultima II: The Revenge of the Enchantress
Ultima II: The Revenge of the Enchantress

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Main Developers

Origin Systems

Publishers

Sierra On-LineStarCraft

Game Modes

👤Single player

Platforms

DOSPC-8800 SeriesPC-9800 SeriesAtari 8-bitAtari ST/STEMacFM-7Commodore C64/128/MAXApple II

Genres

Role-playing (RPG)

Game Themes

Fantasy

Content Type

🎮Base Game
🎮Base Game August 24, 1982 0 Logs

Ultima II: The Revenge of the Enchantress

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Plot & Description

After obtaining aid from the lords of the realm in Ultima I, your character travels back in time, locates the mad wizard Mondain, slays him, and ends his reign of terror. In Ultima II: Revenge of the Enchantress, Mondain's protégé, Minax, who studied the mad wizard's teachings and writings, returns to wreak vengeance on the person who slew her teacher and lover -- you. And, instead of waiting for you to return to her native land of Sosaria, she wreaks havoc on your own Earth. Throughout Ultima II: Revenge of the Enchantress, your quest is quite different in scope from its predecessor. Earth is turned into a half-modern, half-fantasy world by the forces of magic and, as a result, things are much stranger than one might expect. As explained in the introduction, your tasks in the game are to "Battle strange creatures across the face of the Earth, search for clues in careless words spoken at the local pub, traverse deep, dark, deadly dungeons and tall, terrifying towers...and conquer Time itself to battle Minax the Enchantress."

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