The King of Fighters '96
The King of Fighters '96

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Main Developers

SNK

Publishers

SNKSNK PlaymoreD4 Enterprise

Game Modes

๐Ÿ–ฅ๏ธSplit screen๐Ÿ‘ฅMultiplayer๐Ÿ‘คSingle player

Platforms

Neo Geo AESNeo Geo CDWiiPlayStation 3PlayStation PortableSega SaturnPlayStationArcade

Genres

Fighting

Game Themes

Action

Content Type

๐ŸŽฎBase Game
๐ŸŽฎBase Game July 30, 1996 0 Logs

The King of Fighters '96

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Plot & Description

The King of Fighters '96 is a 1996 fighting game. It is the third game in The King of Fighters series, following The King of Fighters '95. SNK's flagship series returns for another year. Many of the changes in this year's KOF release come in the form of improved graphics, sound effects, music and totally redone character sprites. The gameplay of the system has been altered with the addition of "Rush" multi-hit combos and new moves for practically every character. The storyline of the series receives heavy focus in this release with the Orochi Saga swinging into high-gear. The King of Fighters '96 has 27 regular characters plus 2 boss characters (who can be unlocked with the use of a code). Newcomers to the tournament include Mr. Big from the Art of Fighting series, the bosses from Fatal Fury (Wolfgang Krauser and Geese Howard), and completely original characters like Leona Heidern, Mature and Vice. Other features carried over from the previous year include the ability to choose between the default "Team Fighting" mode or the traditional "Single Fighter" style of gameplay, plus the "Versus" and "Survival" gameplay modes.

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